Jim Lovell (CDR)

Okay. If I understand you correctly, then that gives me leeway to maneuver when we get up to activation complete, and we can be in position for the burn, but we will not burn. We don't have a pad anyway.

Jack Lousma (CAPCOM)

That's affirm, Jim. You could maneuver to burn attitude, or you could maneuver to an attitude which should put the Sun in the windows to warm the place up.

Jim Lovell (CDR)

Sounds good, and you're sure we have plenty of electrical power to do this?

Jack Lousma (CAPCOM)

That's affirmative. We've got plenty of power to do it. I can get you a number, though.

Flight

Jim, you've got about 100-percent margins on everything from here on in.

Jim Lovell (CDR)

That sounds encouraging.

Flight

Roger. That's in the LM. We're not talking about the CSM right now.

Fred Haise (LMP)

Okay. Question. This short turnon step 3 on page 24 has us only turning on the RCS SYSTEM A/B, two quads, and the breakers are still out on panel 11. Did you want those in, too, or are we just going to use one set of heaters?

Jack Lousma (CAPCOM)

Aquarius, Houston. Go as the checklist recommends for now. When you get into the circuit breaker panel configuration, you're going to get the number 1 set of heaters on anyway.

Fred Haise (LMP)

Okay, Houston. We'd like to get a hack to set our mission timer here, Jack.

Jack Lousma (CAPCOM)

Okay, Fred-o. Set it at 133:35 straight up. You've got about 30 seconds to set it.

Jack Lousma (CAPCOM)

Okay. I'll give you the 2-second delay in there. Stand by to start.

Jack Lousma (CAPCOM)

Aquarius, Houston. One other way to warm things up in a hurry in there is when you get your AC on to turn on the window heaters.

Fred Haise (LMP)

Okay. I guess the only question I have is what it's liable to do to us with the—looks like almost a frost on it now.

Fred Haise (LMP)

Understand this, Jack. I'd like to let it maybe warm up just a little bit more before hitting it with the heat load.

Fred Haise (LMP)

And, as you can see, Houston, at turnon we got our old friend downlink 2 back.

Jack Lousma (CAPCOM)

Roger. We're seeing it, Fred.

Jack Lousma (CAPCOM)

Aquarius, Houston. It looks like you're proceeding toward the gimbal lock there. We'd like you to check that, please.

Jim Lovell (CDR)

Roger. Not much we can do about it. We can't use the thrusters, Houston.

Jack Lousma (CAPCOM)

Okay. Forget it now; we'll get it later.

Fred Haise (LMP)

And, Houston, Aquarius. I guess the next thing for the PGNS will be a coarse aline 000, but I guess we ought to hold up now until we get enough time on the RCS thrusters.

Jack Lousma (CAPCOM)

Roger. We're looking at them. We'll give you the GO on them. Okay, Aquarius. Your quads are 120 to 133 now, so you're cleared for—Cleared for thrusters.

Jack Lousma (CAPCOM)

Roger. Did you get my GO for RCS?

Jim Lovell (CDR)

That's affirm. We're GO. What we're doing now, Jack, is letting the spacecraft drift in this mode to pick up the Earth again.

Jim Lovell (CDR)

I don't want to just go blasting around the sky and get high rates, because I don't have anything to null the rates on until the Earth comes back up again. And—Once I get the Earth in sight, we have no strain on nulling rates. That part of the Earth, that is.

Jim Lovell (CDR)

It's going to be interesting today, Jack. The Earth's a lot bigger; the crescent is a lot more pronounced than it was yesterday.

Jack Lousma (CAPCOM)

Well, you're going in the right direction.

Fred Haise (LMP)

And, Jack, I guess we haven't changed our angle much with respect to the Sun 93 million miles away, so it ought to be in about the same place in the AOT, isn't that Charlie?

Jack Lousma (CAPCOM)

Hold 1 on that, Fred. I'll get an answer for you.

Jack Lousma (CAPCOM)

Aquarius, your ASA is warmed up now. You can activate the AGS.

Jack Lousma (CAPCOM)

Aquarius, Houston. When you look out a detent 2 in the proper burn attitude, what you ought to see is the Sun at 12 o'clock, about halfway between the top of the AOT and the center of the pipper. And you ought to see the Earth —

Jim Lovell (CDR)

And, it's getting a little warmer in here now. Thank you.

Jack Lousma (CAPCOM)

Duck blinds are always warmer, Jim, when the birds are flying.

Jim Lovell (CDR)

Jack, I've gotten so used to flying attitude with the TTCA, I won't be able to do it normally.

Jim Lovell (CDR)

I said I've gotten so used to flying attitude with the translational control, I won't be able to do with the ACA.

Jack Lousma (CAPCOM)

Aquarius, we see your glycol temperature getting up there. If you want to make it a little warmer, or you can try putting your SUIT TEMP valve to HIGH, if you haven't already got it there.

Jack Lousma (CAPCOM)

Aquarius, something we're thinking about right now is, if we can do it without using a lot of RCS, it would be to our advantage timewise to try to get an alinement.

Jim Lovell (CDR)

Okay. You mean a P52?

Jack Lousma (CAPCOM)

A combination of 51 and 52.

Jim Lovell (CDR)

I'll see what we can do, Jack.

Jack Lousma (CAPCOM)

Okay. And we'd planned to use the Moon and the Sun for that.

Jack Lousma (CAPCOM)

Aquarius, Houston. On panel 16, we'd like for you to close the CROSS TIE BAL LOADS breaker, please.

Jack Lousma (CAPCOM)

And it looks like we could support a—an alinement in a few minutes, if you'd be willing to go ahead with that.

Jim Lovell (CDR)

Jack, it sounds good. I think from our position here, we know where the Sun and Moon are and it's strictly going to be a pitch maneuver. But I think we can save some gas. I'll see what we can do.

Jim Lovell (CDR)

We're all set to go. Are you going to ship us up a REFSMMAT?

Jack Lousma (CAPCOM)

Yes, we are. Stand by 1.

Jim Lovell (CDR)

The Sun feels wonderful. It's shining in the rendezvous window.

Jack Lousma (CAPCOM)

And, Aquarius, before we can ship you a load, we'll have to have, on panel 11, under COMM, the UPDATA LINK circuit breaker closed.

Jack Lousma (CAPCOM)

Roger. It'll be a few —

Jack Lousma (CAPCOM)

Okay. And it'll be a few minutes yet, Jim. We're still cranking it up.

Fred Haise (LMP)

Okay. Stay with it, Jack, and I'll go back to data.

Fred Haise (LMP)

I got BAT in about 33-1/3 percent on that uplink. Too fast alarm.

Jack Lousma (CAPCOM)

Say again on that, Fred.

Fred Haise (LMP)

I just got another uplink too fast when I took the DATA switch back off—It's happening, I guess, about a third of the time.

Jack Lousma (CAPCOM)

Aquarius, Houston. We're ready with your load if you'll give us DATA please.

Jim Lovell (CDR)

Going to DATA. You got it.

Jack Lousma (CAPCOM)

Aquarius, Houston. After the uplink, you'll have to set the drift and the REFSMMAT flag as on page 8 of the contingency book, steps 5 and 6.

Jim Lovell (CDR)

Page 8, steps 5 and 6. Roger.

Fred Haise (LMP)

Okay. Are you done with the computer now, Jack?

Jack Lousma (CAPCOM)

Negative. We'll give you the word.

Flight

Roger. Aquarius, we're through with it, it's your computer.

Jack Lousma (CAPCOM)

And, Aquarius, Houston; take option 1 on a P52 when you get to it. And I've got some ball angles for a Sun and Moon.

Fred Haise (LMP)

Okay. We want an option 1 and you've got some ball angles for Sun and Moon. And right now, Jim has the Sun pretty well squared away right in the middle of AOT.

Fred Haise (LMP)

And have you got some plan in vectors for us, Jack?

Jack Lousma (CAPCOM)

Okay, Fred-o. For the Sun, I've got 246; for the Moon I've got 250.

Fred Haise (LMP)

Are you talking about ball theta angles?

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Spoken on April 17, 1970, 9:14 a.m. UTC (54 years, 5 months ago). Link to this transcript range is: Tweet

Jack Lousma (CAPCOM)

Negative. I was—I was reporting the code for NOUN 70.

Flight

They're in the computer, Fred.

Jim Lovell (CDR)

Okay, Houston. We have the Sun marks and I'll start up at pitch now to go over and pick up the Moon.

Jim Lovell (CDR)

Just as a note of interest in this dock configurations for P52s, the command module docking probe is right down the middle of—the docking light, rather, is right down the middle of the detent. And when the Sun flashes on, it really makes it difficult.

Jim Lovell (CDR)

Just like the simulator.

Jack Lousma (CAPCOM)

Yes. It was good training.

Jim Lovell (CDR)

Well, Jack, that's what it says the torquing angles are.

Jack Lousma (CAPCOM)

We haven't got them yet.

Jack Lousma (CAPCOM)

Aquarius, hold on to torquing angles, please.

Jack Lousma (CAPCOM)

Jim, the reason for the delay is that we're not seeing the data yet. We're having to check a point here; and as soon as they come up, we'll let you know what to do with them.

Jim Lovell (CDR)

Okay. We had a large NOUN 105 of—what—112, and our torquing angles, Jack, are minus 01713, minus 03278, minus 01395.

Jack Lousma (CAPCOM)

Roger. Minus 01713, and we see them now.

Jack Lousma (CAPCOM)

Aquarius, do you have a star close by there you could check?

Jim Lovell (CDR)

I'll look around, Jack. I was just trying to get a check on the Moon, again, to see if those angles were indeed true, and we got the Moon back again and centered.

Jim Lovell (CDR)

Okay, Jack. What you're reading now the angles? We had the Moon centered, and it's pretty close to what we have on the 8 ball, I guess. Close enough for any entry that we'd like to do.

Jack Lousma (CAPCOM)

Roger. And I'm told that Denubla—Denebola and Regulus are nearby if you wanted to make a star check.

Jim Lovell (CDR)

Okay. I'm going to start pitching around again, and I'll see if I can pick them up. I have Orion out here to my left a little bit, but it's pretty close to the—oh, here. I've got Sirius. That's a nice one. How about that?

Jack Lousma (CAPCOM)

Aquarius, is Jack sitting on the rumble seat there?

Fred Haise (LMP)

He was. He just headed upstairs to take another look around.

Jack Lousma (CAPCOM)

Okay. I got a minor addition to the entry checklist for him. This time it's in the —

Fred Haise (LMP)

Okay. Stand by 1. He has that in his pocket.

Jim Lovell (CDR)

What I'm doing, Jack, is just—I'm pitching over now. I'm going to pick up another star. Sirius was just too far off. I thought I was going to use too much gas getting there.

Jim Lovell (CDR)

By the time I get alined in the—in the AOT—be nice if we didn't have Odyssey attached, we could just AUTO—AUTO maneuver over to these things.

Jack Lousma (CAPCOM)

Looks to us like you've got her alined, Jim, so I wouldn't worry about it too much.

Jim Lovell (CDR)

Yes. I'm pretty confident that the platform's fairly decent.

Jack Lousma (CAPCOM)

Aquarius, Houston. We need an E MOD VERB 74, when you've got a chance, please.

Jack Lousma (CAPCOM)

Okay, Jack. On your entry checklist, on page 2-5. Down there on step 9, where it says 152 degrees pitch at .05g, adjacent to that, so that Recovery can see you better on the way down, we want you to turn your S-BAND, POWER AMPLIFIER to HIGH. Over.

Jack Swigert (CMP)

Okay. Turn S-BAND, POWER AMP to HIGH at .05g time.

Jack Lousma (CAPCOM)

Aquarius, Houston. We're considering doing the midcourse with PGNS, unless you'd rather do it in AGS.

Jim Lovell (CDR)

No. PGNS is fine with me. I just aline myself up with the old ball again. So I've got you foresighted again, but any way you want to do it.

Jack Lousma (CAPCOM)

Like you say, you might as well go first class.