Jack Lousma (CAPCOM)

It's going to take you about 15 hours.

Jack Swigert (CMP)

Jack, about how many amperes of LM power will this 15 hours …?

Jack Lousma (CAPCOM)

Stand by. We'll get it for you —

Jack Swigert (CMP)

Okay. He got it. He got the question.

Jack Lousma (CAPCOM)

Okay, Jack. That's going to take 120 amp-hours out of the LM, which is equivalent to 10 hours, which will put us back to 193 hours, and that's plenty.

Jack Swigert (CMP)

Okay. Let me relay that to Jim here. It'll be 120 amp hours, which leaves us—which puts us back from 203 hours … to 193 hours.

Fred Haise (LMP)

Yes, there's that much to spare.

Fred Haise (LMP)

Okay, Jack. One question here. If we have any problems setting up this LM power to the CSM, is the quickest way to get out of it, return to the normal configuration, as it is for me to just switch the LM POWER to CSM to RESET then OFF?

Jack Swigert (CMP)

I would like to give one quick step in case that gave Jim report some sort of problem for us to get out of it quickly.

Jack Lousma (CAPCOM)

Okay. Let us talk it over for a minute, Jack.

Jack Swigert (CMP)

Okay. Real fine. And while you guys are talking it over, you might read back—have you got the procedure for reversing this? I'll copy that.

Jack Swigert (CMP)

Okay, Jack. Are you with me?

Jack Lousma (CAPCOM)

Yes. We're still here, Jack. What we want to do is follow you through on this, so we're going to get high bit rate to do it. In answer to your question, to undo this procedure quickly, in the event a problem develops, be sure that you don't touch the 124 POWER switch because it's got a RESET position. But the way to undo it is go into the CSM and on panel 5 open two circuit breakers. And they're some of the first ones we read to you. Open LM POWER-1 MAIN B, and open LM POWER-2 MAIN B. You copy that?

Jack Swigert (CMP)

Okay. Understand. If I want to get out of this real quickly, I have to open just two circuit breakers in the CSM; that's on panel 5, LM POWER-1 MAIN B, LM POWER-2 MAIN B.

Jack Lousma (CAPCOM)

Okay. And before you go ahead with this, let's establish high bit rate and wait 1 on that. And then as we go through the procedure we want you to wait when you get power on MAIN B so we can take a look at MAIN B without any loads on it before we start charging the batteries.

Jack Swigert (CMP)

Okay. I understand you want high bit rate on the LM or CSM just before we start this?

Jack Lousma (CAPCOM)

That will be high bit rate on the LM, and stand by for it.

Jack Lousma (CAPCOM)

Okay, Jack. Before we go ahead with this, what we want to do is read you the reverse—the normal reverse procedure.

Jack Swigert (CMP)

Okay. I'm ready to copy.

Jack Lousma (CAPCOM)

Okay, Jack. I got the start on how you reverse this procedure. Ready to copy?

Jack Lousma (CAPCOM)

Okay. First you want to reverse the battery charge procedure. To do that, on panel 3, switch BATTERY CHARGE, off; AC INVERTER 2, off; panel 5, MAIN BUS TIE BAT Alfa Charlie, on, up; panel 250, circuit breaker BAT Alfa, POWER ENTRY, and POSTLANDING, open. Read back.

Jack Swigert (CMP)

Okay, Jack. On panel 3, BATTERY CHARGER, off, AC INVERTER 2, off; on panel 5, MAIN BUS TIE Alfa Charlie, on; panel 250, CB BAT A, POWER ENTRY and POSTLANDING, open.

Jack Lousma (CAPCOM)

That's affirmative, Jack, and then if you'll go back to the rest of the circuit breakers on that list, and just opposite—Open them all up. Stand by 1.

Jack Lousma (CAPCOM)

Okay, Jack. Go back to the battery charge procedure I gave you. And, in order to terminate charge, just—You'll just have to write “Open” or “Off” next to the circuit switch that I gave you. So on panel 250, that circuit breaker you've already opened; on panel 275, INVERTER POWER-2 MAIN B, open; panel 5, BAT RELAY BUS BAT A, open; EPS SENSOR UNIT AC BUS 2, open, EPS SENSOR SIGNAL AC2, open; BATTERY CHARGER, MAIN B, open; BATTERY CHARGER AC POWER, open; BATTERY CHARGER, BAT A CHARGE, open; INVERTER CONTROL 2, open; INVERTER CONTROL 3, open; you've already done the MAIN BUS TIE; and then BAT CHARGE switch to AC 1. Over on panel 3, you have already set the AC INVERTER 2 to OFF and then INVERTER 2 AC BUS 2, OFF; AC BUS 2 RESET to OFF. You have already put the BATTERY CHARGER switch to OFF; and your DC Indicator select to MAIN B. Over.

Jack Swigert (CMP)

Okay, Jack. Do you want me to read it back to you?

Jack Lousma (CAPCOM)

No, if you've got something in the right-hand column for all of those, we don't want to have to do it. And now one more thing I owe you is how to untransfer LM power to the CSM, and I'll get that for you in a jiffy.

Jack Swigert (CMP)

Okay. I'll be standing by to copy it.

Jack Lousma (CAPCOM)

Okay. We have a last minute change to that.

Jack Swigert (CMP)

One thing I guess you probably all have considered it, but what heavy things can we store down there where the SRCs normally go to help increase our L over D?

Jack Lousma (CAPCOM)

I understand the question is what kind of heavy things can you store where the SRCs go.

Jack Swigert (CMP)

Yes. They go down in the LEB underneath the computer, and the heavier things you have down there increases the L over D. We don't have any SRCs, so I was just wondering what heavy things—We could probably put some cameras, television cameras, things like that that normally pretty heavy down there in—that, in our SRC. No, we can't put the in our SRC, but we could put them in that container down there which would help decrease our L over D. Anything else you can think of would be greatly appreciated because we don't even have a throwaway station, so we're down a little bit in L over D.

Jack Lousma (CAPCOM)

Okay. Let me pass that question along, and get somebody working on it.

Jack Swigert (CMP)

What souvenirs? (Laughter) All I've got is a Marine Corps foxhole-digging shovel.

Jack Lousma (CAPCOM)

You've got all you need then, buddy.

Jack Lousma (CAPCOM)

Okay. Ready to copy the power removal from the command module/LM umbilical.

Jack Swigert (CMP)

I'm ready to copy. Go ahead.

Jack Lousma (CAPCOM)

Okay. This assumes that all the descent batteries are on line and ASCENT BATTERY 6 is on NORMAL FEED, as we said earlier. First thing you do is go in the CSM and look on panel 5 circuit breaker. LM POWER-2 MAIN B, open; LM POWER-1 MAIN A, open; circuit breaker EPS SENSOR SIGNAL MAIN B, open.

Jack Swigert (CMP)

… You got just a little bit scratchy there because of the antenna problem. Let me read this back to you.

Jack Swigert (CMP)

Okay. What I got, Jack, was the procedure assumes that all DESCENT BATTERIES are ON, and BAT 6 is on NORMAL FEED. Now we're going into the LM and on panel 5, we take LM, or CM LM POWER-2, MAIN B, open. And that's as far as I got.

Jack Lousma (CAPCOM)

Okay, the second one is on panel 5 also. Circuit breaker, LM POWER-1, MAIN A, open; circuit breaker EPS SENSOR SIGNAL, MAIN B, open. Okay, read those back for the CSM, and I'll give you some steps in the LM.

Jack Swigert (CMP)

Okay. CB LM POWER-2, MAIN B, open; CB LM POWER-1, MAIN A, open; CB EPS SENSOR SIGNAL, MAIN B, open. Stand by 1, Jack.

Jack Swigert (CMP)

Jack, I don't think we ever closed CB LM POWER-1, MAIN A. We closed LM POWER-2, MAIN B, and LM POWER-1, MAIN B. Both of them on MAIN B.

Jack Lousma (CAPCOM)

Yes, you're right. Both of them should be MAIN B.

Jack Lousma (CAPCOM)

Okay. Ready to copy the LM?

Jack Lousma (CAPCOM)

Okay. On panel 16 circuit breaker, EPS, BAT FEED TIES, two, open; and now you've got to listen real carefully for high volts and low volts, BATTERY 1, HIGH VOLTS, to OFF/RESET; BATTERY 2, LOW VOLTS, to OFF/RESET and then ON: BATTERY 2, HIGH VOLTS, to OFF/RESET and then ON; BATTERY 1, HIGH VOLTS, ON; and then the circuit breaker on panel 16, EPS: BAT FEED TIES, both of them, closed. Read back.

Jack Swigert (CMP)

Okay. On the LM side of the house is on panel 16. CB EPS BAT FEED TIES, two, open; BATTERY 1, HIGH VOLTAGE, OFF/RESET; BATTERY 2, LOW VOLTAGE, OFF/RESET then ON; BATTERY 2, HIGH VOLTAGE, OFF/RESET then ON; BATTERY 1, HIGH VOLTAGE, ON. Panel 16, CB BAT FEED TIES, two closed.

Jack Lousma (CAPCOM)

Okay. That's a good readback. It concludes the procedure going both ways and now we just have to stand by.

Jack Swigert (CMP)

Okay, when do you plan to start this?

Jack Lousma (CAPCOM)

No, we're going to do it pretty soon, but we want to have high bit rate, and we don't want you to give that to us until we tell you.

Jack Swigert (CMP)

Okay. I think I'll go back and try to undamp up there. Do you have anything more for the command module?

Jack Lousma (CAPCOM)

We're discussing two items, but we don't have them ready right now.

Jack Swigert (CMP)

One of them, I hope, is a foolproof alinement procedure.

Jack Swigert (CMP)

Okay, Jack. Just for curiosity's sake, does FIDO have any information as to whether that helium—that helium tank dump affected our trajectory at all?

Jack Lousma (CAPCOM)

Okay, Aquarius. Our tracking data shows that since the helium dump, our entry angle has not changed from its value of 6.24 and somebody calculated that if we had a propulsive vent, that helium could roughly, at the maximum, only impart a DELTA-V of a half a foot per second or less, anyway. But we're continuing to track and as soon as we get some more info, we'll pass it along.

Jack Swigert (CMP)

Okay. That's swell, Jack. Thank you.

Jack Swigert (CMP)

Your 6.24 sounds good.

Jim Lovell (CDR)

I'm still awake, I guess.

Jack Swigert (CMP)

They said that it would be a while because they want to get high bit rate. They don't want to put high bit rate. …

Jack Lousma (CAPCOM)

Okay, Aquarius. We're ready. So we want some high bit rate. To do that, go over to panel 16 under COMM and close the PRIMARY S-BAND POWER AMPLIFIER. On your COMM panel -

Jack Swigert (CMP)

Okay. Okay, Jack. Wait 1. While—I'd like to get the whole crew up for this if you don't mind.

Jack Swigert (CMP)

… they're ready to start. Yes, you want to get Fred-o up.

Jack Swigert (CMP)

We want to transfer some power—I want to go to high bit rate here first, then want to transfer LM power to CSM, Fred.

Jack Swigert (CMP)

Okay, Jim, I'll give you the COMM.

Jack Lousma (CAPCOM)

Aquarius, there's no great big rush. If you want to let Fred come up to speed slowly, why maybe that'll help out

Jim Lovell (CDR)

And Houston, Jack is showing Fred the procedures before we start up.

Jack Lousma (CAPCOM)

Aquarius, how do you read?

Jack Lousma (CAPCOM)

Okay. I'm hearing you now. I think I missed your last transmission, Jim.

Jim Lovell (CDR)

Okay. Jack is showing Fred the procedures. Want to get him familiarized with them, and how to get out of any problems before we proceed.

Jack Lousma (CAPCOM)

Roger. No rush. Just let us know when you're ready. We don't want old Fred-o to slip a gimbal there.

Jim Lovell (CDR)

Yes. We're watching him.

Jim Lovell (CDR)

Boy, if you took 120 hours out. Oh. … Okay. …

Fred Haise (LMP)

Okay, I guess the only question I have is in the first—the very first portion involving the LM here where it has me turn on the only BAT 6, and then turn off all the DESCENT BATTERIES. Are you still reading me?

Jack Lousma (CAPCOM)

Okay. I read you until after turn off BAT 6—Correction, turn on only BAT 6.

Fred Haise (LMP)

Okay, the question is “Only one ASCENT BATTERY BAT 6 on the line,” immediately followed by turning off four DESCENT BATs. Is that correct?

Jack Lousma (CAPCOM)

That's affirmative, Fred. That question has been banged around and we decided to go that way.

Fred Haise (LMP)

Let's see, we will be powering other BUS via the CROSS TIE BALANCE LOADS breaker. Is that correct?

Jack Lousma (CAPCOM)

That's affirmative, and we're reading a current of 11 amps right now.

Fred Haise (LMP)

Okay. Okay. I guess I'm ready, then. That's 11 amps?

Jack Lousma (CAPCOM)

And after you turn BAT 6 on the line, you might as well take a look at the BATs 1 through 4 and so forth, and make sure that it's okay to turn them off.

Fred Haise (LMP)

Roger. Are you ready, gang?

Jack Lousma (CAPCOM)

Yes, we're ready for the POWER AMPLIFIER and the HIGH BIT RATE, and NORMAL VOICE, on the FUNCTION switch, please.

Jack Lousma (CAPCOM)

Okay, gang; we've got the HIGH BIT RATE, now.

Jack Lousma (CAPCOM)

Okay, we see BAT 6, ON, and it looks good, Fred-o.

Fred Haise (LMP)

Okay. Am I cleared to proceed with the next step, getting 1, 2, 3, and 4, OFF/RESET?

Jack Lousma (CAPCOM)

Affirmative. You're cleared for BATs 1 through 4, OFF/RESET.

Fred Haise (LMP)

Okay, Houston. We need a call from you when to have Jack to proceed up into the Odyssey and start up there.

Jack Lousma (CAPCOM)

Okay, Aquarius; and Jack can get with it right now.

Fred Haise (LMP)

Okay, Houston; Aquarius. We've completed the powerup and things look good upstairs. Are we GO for proceeding with battery charge?

Jack Lousma (CAPCOM)

Okay, Aquarius; you're GO on the battery charge.

Fred Haise (LMP)

Boy, this is really a switch, isn't it, Jack?

Jack Lousma (CAPCOM)

That's an understatement. You're not known for that.

Fred Haise (LMP)

Yes. I think if you add up the—Yes—if you add up the operating time, I think the LM beats the CSM by a considerable margin on this flight.

Jack Lousma (CAPCOM)

You're out there at 134000, coming in at about 4900 feet a second.

Jack Lousma (CAPCOM)

The SUPERCRIT tank went off at about 1937, just about like expected.

Fred Haise (LMP)

Yes. It—it also must of not did very much, except the rates. I was asleep then and I didn't hear a thing.

Jack Lousma (CAPCOM)

Is the command—service module still venting?

Fred Haise (LMP)

Jack said it was just before he went up. Right now, the Sun's over there, and I can't really tell —

Jack Lousma (CAPCOM)

We asked him a long time ago if he was able to see any stars out the optics. I don't think we ever got an answer.

Fred Haise (LMP)

Okay.

Expand selection down Contract selection up

Spoken on April 16, 1970, 10:46 a.m. UTC (51 years, 7 months ago). Link to this transcript range is: Tweet

Fred Haise (LMP)

That's a pretty good sleep station I had rigged up, Jack. I took one of the sleep restraints out of the command module, zipped up in it, and then hooked the tie, right at the top of the zipper, onto the LM upper hatch handle. So it kind of held me there, and then just drifted up in the tunnel upside down with my face toward the hatch, so the sunlight didn't get in my eyes and that worked pretty good.

Jack Lousma (CAPCOM)

Did you sleep pretty well that way?

Fred Haise (LMP)

Yes, no problem at all.

Jack Lousma (CAPCOM)

Is Jim sleeping that way now, or is he standing next to you?

Fred Haise (LMP)

He's standing next to me.

Jack Lousma (CAPCOM)

About time for him to go to bed.

Fred Haise (LMP)

Okay. The voltage upstairs is 34.3 and the charger is reading 2.5 amps.

Jack Lousma (CAPCOM)

Okay 34.3 and 2.5. And … says … —

Fred Haise (LMP)

— pretty cold. Good.

Fred Haise (LMP)

They came—both came down here rubbing their hands, shivering. It's pretty cool upstairs.

Jack Lousma (CAPCOM)

Are you keeping warm in the LM?

Fred Haise (LMP)

Yes. It's pretty reasonable down here.

Fred Haise (LMP)

Okay. And right now, it looks like … right now, it looks like the command module isn't venting, Jack, so I'm going to try to take a look at the optics.

Jack Lousma (CAPCOM)

Okay. You say it is not venting?

Fred Haise (LMP)

Yes. That's the word. We've just looked through the AOT and you can't see anything back there.

Jack Lousma (CAPCOM)

Okay. And everything's fine in El Lago.

Jack Lousma (CAPCOM)

Aquarius, we're ready to secure the high bit rate.