- Jack Lousma (CAPCOM)
-
We're considering powering down the PGNS but we want to know what capability you have to do a coarse and fine aline. We read your conversation about being unable to see out the window very good. How about out the AOT?
- Jack Lousma (CAPCOM)
-
Okay. And the other thing we thought you might try is to put the service module between you and the Sun and then to see if you can see anything out the window in that attitude.
- Jack Lousma (CAPCOM)
-
The reason that we think that that would work is that it worked on Apollo 10. It made the constellations all recognizable when we put the the service module—in our case a LM, between us and the Sun.
- Fred Haise (LMP)
-
You're down in the mud again, Jack. It appears that some other circuit is feeding through on there with you.
- Jack Lousma (CAPCOM)
-
Aquarius, Houston. How do you read?
Expand selection up Contract selection down Close - Jack Lousma (CAPCOM)
-
Okay. We'd like to brief you on what our plan is. We're, at this time, water critical in the LM. So we'd like to use as little as possible. To do this, we're going to plan to make a free-return maneuver of 16 feet per second at 61 hours, which is 37 minutes from now. Then we're going to power down the PGNS, and then we'll—at 79 hours, we'll go ahead and make another abort maneuver to kick what we got. But we'd like to get that PGNS powered down as soon as possible. That would be after the midcourse and—so how do you feel about making a 16-foot-per-second burn in 37 minutes?
- Jim Lovell (CDR)
-
Well, we'll give it a try, Jack, if that's all we've got. That's a 16-foot-per-second DPS burn in 37 minutes?
- Jack Lousma (CAPCOM)
-
Roger. We're working up a pad for it, but we'd want to know what you think about doing it at that time.
- Jack Lousma (CAPCOM)
-
Okay, Jim. We'd like to get a suggested time from you. We can figure out a free-return maneuver for any time you want to give us, so if you'll give us the time you'd like to shoot for, we'll figure out a pad.
- Jim Lovell (CDR)
-
Okay, that sounds good. I think if we have a little bit more time; we want to do it right. Stand by 1.
- Jim Lovell (CDR)
-
Okay. We'll do it and we want to be sure we talk back and forth now to make sure we get this burn off right.
- Fred Haise (LMP)
-
Okay, in the interim, Jack, I looked around again and I saw that we have a radar and a landing-radar heater breaker in. Can I pull those out?
- Jack Lousma (CAPCOM)
-
And now we want to ask you a question about alinements, and so forth. We wanted to know if you can see any stars out of the AOT. We also wanted to know if you could use the service module to cast a shadow on the LM windows and then look out the windows to see stars for a PS1 COAS alinement.
- Jim Lovell (CDR)
-
Okay, in this attitude, Jack, that we're pitching around, I cannot use the AOT to see stars. We—we're just not able to see them at all. Now we may be able to maneuver off in yaw or—and/or roll and see stars. Right now, we haven't been able to. The AOT is useless. The command module structure is just radiating too much light into the—into the telescope.
- Jack Lousma (CAPCOM)
-
Okay, and how about using the service module to cast a shadow on the commander's window? If you do that, can you see stars for a COAS alinement?
- Jim Lovell (CDR)
-
We could give that a try, Jack, although I don't know how successful it will be. We tried to do it—The light shines off our quads which makes it difficult to see stars. We do have the Earth and the Moon, if that can be of assistance.
- Fred Haise (LMP)
-
Another problem—Right now, Jack, I'm looking out the right window and it's pretty dark out that window but there are about a thousand or so false stars out here from—left over from some of the debris. It's hard to discern what's real and not real.
- Jack Lousma (CAPCOM)
-
Okay. That's good information and during the time that we see you're continuing to pitch, if you ever get in a position where you think the AOT might be of some use, we'd like you to periodically look out of it and see if you can see some stars that would enable us to get a P52.
- Jim Lovell (CDR)
-
Okay, will do. And also, let me ask you a question. In this configuration, docked, we have to use the TTCA to control pitch and roll. And, just how much can we use that without really changing our trajectory? We only have 60 miles to play with.
- Fred Haise (LMP)
-
Okay, Jack, are you ready to go to work with me on the 2-hour DPS activation and contingency book, page 1?
- Fred Haise (LMP)
-
Okay. Item one, we can—one through five, we can scratch off, as done. Is that correct?
- Fred Haise (LMP)
-
Okay, I've looked around, and I've essentially done steps 1 through 5 with the exception of floodlights and utility lights and I think we'll just do without those.
- Fred Haise (LMP)
-
Okay, on EPS activation, we're through step—we're through that—bottom of that page. That's all done.
- Fred Haise (LMP)
-
Okay, in essence, we've circumvented step 4, and we're not sitting with all 4 aps—descent BATs on high-voltage taps, so I'll scratch off step 4.
- Fred Haise (LMP)
-
Okay, for the time being, our mission timer is the computer so, mission timer activation scratch off.
- Fred Haise (LMP)
-
Okay. I was going to say that next. Page 3, we'll just scratch item 1. And item 2, I've already got the RCS heaters on. And I don't know if I gave you the time or you got the time on the PRIMARY EVAP FLOW number 1, OPEN.
- Jack Lousma (CAPCOM)
-
Did you close the S and C engine control breaker on panel 11? As we got step 1 there on page 3.
- Jack Lousma (CAPCOM)
-
Roger, and how about the—on panel 11, S and C ENGINE CONTROL, CLOSED? AFT OMNI, Fred.
- Fred Haise (LMP)
-
Okay. I'll just give you—I think it'll be easier to give you what I got in. Okay, in the top row on 11, we have the four AC BUS TIE breakers IN and the AC BUS VOLTS breaker IN, and that's it. Second row, we have the four TCA breakers IN. We have the GASTA under FLIGHT DISPLAYS and COMMANDER's FDAI. And likewise under AC BUS A, we have a GASTA and a COMMANDER FDAI breaker IN. That's it. On row 3, we have a SIGNAL CONDITIONER 1. We have the ATCA (PGNS). We have the ENGINE CONTROL breaker, ATTITUDE DIRECT CONTROL breaker, and the—under LIGHTING, ANUN/DOCK/COMPONENT breaker IN. And one other, ED LOGIC POWER A—ED LOGIC POWER A is also IN.
- Fred Haise (LMP)
-
Okay, under the fourth—fourth row, we got all the QUAD HEATER breakers IN, SUIT FAN 1. Under ECS, GLYCOL 1 and 2; and under COMM, we have COMMANDER AUDIO IN, and PGNSs LGC/DSKY, IMU STANDBY, IMU OPERATE, and that's it. Okay, in the bottom row, EPS, we have the BAT FEED TIE both IN, and we have the CROSS TIE BALANCE LOADS IN, the X LUNAR BUS TIE, DESCENT ECA CONTROL, DESCENT ECA, and the DC BUS VOLTs breaker.
- Fred Haise (LMP)
-
As I see it, some of the short ones are—we need the DECA GIMBAL in sooner or later.
- Fred Haise (LMP)
-
And probably—Okay, DECA GIMBAL, and sooner or later, we're going to need DECA POWER, I guess, also.
- Jack Lousma (CAPCOM)
-
Aquarius, Houston. On your circuit breaker checklist, on panel 11 and 16, we want you to configure the panels as outlined in the checklist.
- Jim Lovell (CDR)
-
And you might look there, Houston, to see what circuit breakers aren't required, like the tape recorder.
- Jack Lousma (CAPCOM)
-
Okay, Jim. On panel 11 over there, you can also leave open the RENDEZVOUS HEATER breaker and the LANDING RADAR HEATER breaker, in addition to the tape recorder.
- Fred Haise (LMP)
-
I'm leaving a few in, Jack, too, like the SUIT FAN 1 is still IN, RCS SYSTEM is still IN, the TCAs. ATTITUDE DIRECT CONTROL is IN.
- Fred Haise (LMP)
-
Okay, Jack, on panel 11 on the top row, do you really want the PROPULSION PQGS and ASCENT HELIUM REGs in?
- Jack Lousma (CAPCOM)
-
Roger. Negative on the PQGS. Negative on the ASCENT HELIUM REG, and negative on the CROSS-POINTER.
- Fred Haise (LMP)
-
Okay. Since we're—are we going to power up the AGS or should I concern myself with the ATCA breaker?
- Fred Haise (LMP)
-
Okay. ATCA breakers IN. Yes. I guess for the backup power supply. Hey, how about ATCA AGS.
- Fred Haise (LMP)
-
Okay. And are we going to continue to be able to operate off the OMNIs, Jack. So can I leave the S-band antenna powered down?
- Jack Lousma (CAPCOM)
-
Okay, Fred-o. We don't plan to use the steerable antenna, although we want to leave the heaters on. So it looks you ought to open up COMM S-BAND ANTENNA, but leave S-BAND ANTENNA HEATERS closed.
- Fred Haise (LMP)
-
And, on the bottom row, Jack, I'm going to leave the HEATER DISPLAY breaker out, which we had pulled before, and EPS DISPLAY. But I question, do we want the ASCENT ECA breaker in, as prescribed?
- Jim Lovell (CDR)
-
Okay. And, Jack, will you give us that—how about the ORDEAL breaker? Can I pull that? We don't need that, do we?
- Jack Lousma (CAPCOM)
-
Okay, Aquarius. We're GO on the circuit breaker configuration as you have it now.
- Jack Lousma (CAPCOM)
-
And, Aquarius, tests in the simulator just showed that if you want to let the PGNS DAP hold your attitude for you, it will.
- Jim Lovell (CDR)
-
And, Jack, because it will take quite a while to get back to the attitude, I think we ought to think about going there very shortly.
- Jack Lousma (CAPCOM)
-
Okay. We want you to hold your maneuver until we finish making the load. We haven't completed it yet. Are you ready to copy P30 maneuver pad?
- Jack Lousma (CAPCOM)
-
Okay. Here we go. The purpose is midcourse correction for free return. NOUN 33: 061:29:42.84; minus 0021.3, plus 0004.1, minus 0031.2; HA and HP are NA; DELTA-V 0038.0; 031, 120, 298, minus 00213, plus 00041, minus 00312; COAS NA. And I have your LM GDA angles. Pitch 5.86, roll 6.75. Your DPS throttling, 5 seconds at 10 percent, burn the rest at 40 percent. Your ullage will be two jets for 10 seconds.
- Fred Haise (LMP)
-
Okay, Jack, we have a P30 maneuver pad, a midcourse for free return. NOUN 33: 061:29:42.84; minus 0021.3, plus 004.1, minus 0031.2; HA and HP N/A; DELTA-VR 0038.0; 031, 120, 298; minus 00213, plus 00041, minus 00312. COAS N/A; GDA angles; pitch 5.86, roll 6.75; DPS throttle 5 seconds at 10 percent; burn the rest at 40 percent. And we need a two-jet, 10-second ullage.
- Jack Lousma (CAPCOM)
-
That's a good readback, Fred. I'd like to verify, however, in NOUN 81, in VY, it's plus three balls 41.
- Jack Lousma (CAPCOM)
-
Okay. We're finished with the computer, it's yours, and we recommend using the TTCA to maneuver with.
- Fred Haise (LMP)
-
Okay, I'm back on the checklist, page 6. Jack, under PGNS turn-on and self-test. We've done everything except the self test here on this page. Do you want to do that at this time?
- Fred Haise (LMP)
-
Okay. I'll scratch page 6 and on page 7, we're not going to activate the—or rather we had the S-band activated, ECS Activation I have all done. And, at the bottom of the page, the docked IMU coarse aline is done.
- Jim Lovell (CDR)
-
And, Houston, let's go to activation—or get into page 10 and see what we did there.
- Fred Haise (LMP)
-
Okay. The landing gear are down and locked, Jack, and looking ahead now at page 11, we've done all of that.
- Fred Haise (LMP)
-
Okay, and I assume in amongst all those numbers you pumped up, we got a REFSMMAT and STATE VECTOR, is that correct?
- Jack Lousma (CAPCOM)
-
That's—Okay, Aquarius. We recommend omitting the DAP set, gimbal/throttle test—just make sure the gim—DECA POWER and DECA GIMBAL circuit breakers are closed.
- Fred Haise (LMP)
-
Okay, we're going to proceed now with the DAP set, gimbal/throttle test, is that correct? Or did you say delete it?
- Jack Lousma (CAPCOM)
-
Aquarius, delete the DAP set, gimbal/throttle test. Just ensure that the DECA POWER and the DECA GIMBAL are closed.
- Fred Haise (LMP)
-
Okay. Also out of that list, Jack, we need the COMMANDER's THROTTLE set to THROTTLE and MIN.
- Fred Haise (LMP)
-
Houston, if I recall the launch set of the gimbals, the GDAs are not correct here, and where are we going to get those set for the burn?
- Jack Lousma (CAPCOM)
-
Okay. Here's the word on the DAP set, gimbal/ throttle test. Let's do step 1 and step 2, and that'll get our gimbal set.
- Fred Haise (LMP)
-
Okay, Jack, we're going to have to back up on this, if we're going to follow the procedure here, which has us go MODE CONTROL; PGNS, AUTO, we're going to have to pull the TCA breakers to keep from firing jets.
- Jack Lousma (CAPCOM)
-
Stand by on step 1, Fred. We're getting the word for you. How do you like this SIM?
- Jack Lousma (CAPCOM)
-
Okay, Aquarius, we recommend you do the DAP set and gimbal/throttle test as per the checklist. Go PGNS AUTO and proceed.
- Jim Lovell (CDR)
-
Well, we're going to fire our thrusters as soon as we go to AUTO because we've got those thrusters in—the thruster circuit breakers. Do you want us to do that and stop?
Expand selection down Contract selection up - Jack Lousma (CAPCOM)
-
Okay, Aquarius, we're recommending you go to AUTO. Let the thrusters fire and settle down and proceed with the test.
- Fred Haise (LMP)
-
Okay, and Houston, you—you're looking at the weights now. Those are still good, right?
- Jack Lousma (CAPCOM)
-
Aquarius, Houston. We'd like you to recycle on the DAP load and change your DAP to 32021. Over.
- Jack Lousma (CAPCOM)
-
Okay, Aquarius. We're looking at your gimbal and we notice that we got a four-jet ullage loaded in the DAP and we gave you two jets on the pad. But, let's go with what we've got loaded. It'll be a four-jet ullage.
- Jack Lousma (CAPCOM)
-
Okay, your gimbals are within 0.3 and we're ready for the DPS pressurization and checkout.
Spoken on April 14, 1970, 7:31 a.m. UTC (54 years, 6 months ago). Link to this transcript range is: Tweet