Jim Lovell (CDR)

Okay, sounds good. We'll get the TV started right away.

Jack Lousma (CAPCOM)

13, Houston. We'd like to disable quads C and D; use Alfa and Bravo. Over.

Jim Lovell (CDR)

— Disable quads C and D. Roger.

Jack Lousma (CAPCOM)

Okay, 13. We've got Fred-o on TV.

Jim Lovell (CDR)

Roger, Houston. What we plan to do for you today is start out in the space shipper [sic] Odyssey, and take you on through from Odyssey in through the tunnel into Aquarius. And show you a little bit of the landing vehicle, and your TV operator is now resting on the center couch, looking at Fred Haise, whose head is now just about at the beginning of the tunnel, and his back is against the lower-equipment-bay optical area. And Fred will now transport himself into the tunnel, and into the spaceship Aquarius.

Fred Haise (LMP)

You know one thing I noted, Jack, when I first came across here, that starting upright in the command module and heading down in Aquarius, there's a little bit of an orientation change that, even though I'd been through it once in the water tank, it still pretty unusual. I find myself, now, standing with my head on the floor when I get down inside the LM.

Jack Lousma (CAPCOM)

That's a great picture, Jim. You got the light just right.

Fred Haise (LMP)

And one of the nice things, Jack, particularly for a novice like myself, is the—the ease of moving around in here. It's, of course, as you know from working in the command module simulator, it's really quite a boon to have zero gravity as an aid. Because you get—pretty confining, really, at one g, to move around very much in there, and it's quite easy in this environment. The LM, as you can see, it looked pretty clean, I found a couple of loose washers about it and the—a little plastic cap off the sequence camera had come loose and I found it lodged over by the ED panel. Okay. Right under Jim, now, he's actually standing on a—what looks to be a can here. And, for the sake of all the people back there, housed inside this can is the—the LM ascent engine where, hopefully, you can see my hand resting on top of right now—the engine that we use to get off of the Moon. Immediately adjacent to the engine cover here, I have my hand on a white box now, which has been shown before. This happens to be Jim's PLSS, or the backpack which'll supply oxygen and water for cooling while on the lunar surface. This device we hope to make use of for—a planned 4 hours and possibly up to as much as 5 hours. Right—right behind the PLSS, a couple of little square packages I now have my hand on here, one here and one right below, are our OPSs, which are, in essence, the emergency oxygen supplies, which are good for some 40 to 45 minutes. These are when we get ready to mount up and head outside, will be placed up on top of the PLSS.

Fred Haise (LMP)

The second backpack is mounted down on the LM floor, I hope, positioned right between the two of us. I have my hand on it at this time.

Jack Lousma (CAPCOM)

Roger, Fred. We see it. The picture's coming through real good, and your description is good. We see Jim's got the camera oriented the way we like to look at it. So, keep talking.

Fred Haise (LMP)

Okay. I guess everybody has pretty much envisioned the space program as being all a lot of exotic electronics, and, certainly, a lot of it is. But I thought I'd bring out a couple of items here in conjunction with the PLSS. After the first EVA, you get a very accurate measurement of the amount of water that's left in the PLSSs. We're going to make use of this bag I'm showing now to collect the remaining water out of the PLSS and see just how much we really did have left, and hopefully, on future missions, to be able to extend safely the allowable time on these units even a little further. And, my other hand, I have the mechanism by which we determine just how much water we really have in this bag. And I guess this—an apt description for this device would be a fish scale. And you can see I'm weighing myself right now, and it says I weigh actually less than zero right now. Guess its calibration isn't too good.

Fred Haise (LMP)

I think even you'd weigh zero here, Jack.

Jim Lovell (CDR)

Houston, this is Jim. Since Fred's been in the lunar module, and since he's the lunar module pilot, this is the first time that he's felt that he's been right-side up.

Jim Lovell (CDR)

I might tell you that we're looking at right now, that round bag that's just behind Fred holds our vacuum hose; and when we get back inside the LM we'll hook the vacuum off our suits, and it's resting or it's attached to the hatch which will—we will open to go on to the lunar surface, and, of course, to come back in. The hatch which we have come to now is a round hatch, which is our docking hatch between the—between Odyssey and Aquarius.

Jack Lousma (CAPCOM)

Roger, and we see Fred looking in the vacuum cleaner there now.

Fred Haise (LMP)

Okay, what I have out now, Jack, is LEVVA, which has also been shown before. It's a head garment for wearing out on the surface, and I—I'm bringing Jim's out here to show a couple of MODs. One problem before is that the cast of characters down on the surface haven't been able to be distinguished apart very well. So, not only Jim's suit has some red stripes on it, but as you can see his LEVVA also has a—a red stripe. And now you can see one other MOD here too, Jack, which I hadn't really seen myself before. I guess on 12, Pete and A1 had commented about the—commented about having trouble with sunlight in the eyes, so on our LEVVAs they put on a new center section which you can pull down and use sort of like a baseball cap.

Fred Haise (LMP)

How's the detail on this one, Jack?

Fred Haise (LMP)

Can you see any detail in this picture now, or am I blocking out too much of the sunlight?

Jack Lousma (CAPCOM)

That's affirmative. We've got a good picture of the LEVVA there, and it's coming through loud and clear.

Jim Lovell (CDR)

Okay, Jack, while Fred is putting away my helmet, you are looking over into Fred's station now. How's this picture, is it okay before—or do I have to adjust it?

Jack Lousma (CAPCOM)

We have a hunch that the setting might be in PEAK but we recommend AVERAGE on the ALC if you haven't got it there already.

Jim Lovell (CDR)

We're in AVERAGE, Jack.

Jack Lousma (CAPCOM)

Okay. And we're getting a good picture of the LMP side with the DEDA over there.

Jack Swigert (CMP)

Hey, Jack, one question on the command module here. Do I—I have the DAP right now wide deadband. Do you want me to begin setting up narrow deadband and nulling the rates to start PTC again?

Fred Haise (LMP)

What I'm fishing out now, Jack, is another new piece of hardware that we are taking along this time as a result of some comments made on the Apollo 12 flight.

Jim Lovell (CDR)

What Fred is opening up—is a drink bag that we place inside of our neckring that will allow us to drink while we are on the lunar surface. They—Pete and Al—did not have that on Apollo 12 and they, consequently, got very thirsty. But we hope to alleviate that situation by having our own little bag of water which, with very little effort, we can have a sip or two while we are looking around and doing our geology work.

Fred Haise (LMP)

So if you hear any funny noises, it is just probably the drink bag.

Jim Lovell (CDR)

Fred, the bag's empty.

Jim Lovell (CDR)

Fred is now looking through our optical device. It's an instrument in which to aline our platform, and Fred is now looking into it just to see what kind of an outside picture he might be able to get. We might be able to use a TV camera to look through our optical instrument to the outside of the command module. A few minutes ago while we first came in, we did manage to look to the outside of the side hatch of the command module through our optical instrument. Stand by. We'll try to see what we can do here.

Jack Lousma (CAPCOM)

Roger, Jim. Break, Jack, we'd like you to stay in the deadband you are now in, and we'll make a change when the TV is over. Another thing we would like you to do is check your pitch and yaw on your high gain meter so we can compare it with what we're seeing down here.

Jack Swigert (CMP)

Okay, it's showing about—say 28 degrees and 267.

Fred Haise (LMP)

Okay, Jack, have you got that picture now?

Jack Lousma (CAPCOM)

Fred, about one-quarter of our screen is lighted and it's impossible to determine what you are looking at right now. Maybe you could give us a little verbal description.

Fred Haise (LMP)

Okay. It's looking through the AOT in position 4, right rear. And we're looking back toward the—over the side hatch at the aft side of the service module.

Fred Haise (LMP)

Okay. Is—is it too dark a picture, Jack? You think the f-stop open may help?

Jack Lousma (CAPCOM)

No, Fred, it's got to be centered up a little bit. That's primarily what you have to do.

Jim Lovell (CDR)

Jack, we can't center it up any more, because the side hatch is only one part of the AOT. The rest of that blackness you see is really space.

Fred Haise (LMP)

Okay. We'll try another one, and it's a little better centered. In fact, the only other one we have that shows the whole picture. We're in the forward detent of the AOT now, position 2, and you should be seeing something familiar like a radar antenna.

Jack Lousma (CAPCOM)

Okay, we see you moving the camera up to the AOT lens, and we got a real good picture now.

Fred Haise (LMP)

Okay, Jack, I'm looking out the right window now, and not too far off in the distance now, you can see the objective, and I'll zoom in on it here a little and see if it brings it in better.

Fred Haise (LMP)

And it's actually beginning to look a little bigger now. You can see quite distinctly some of the features with the naked eye. And so far, I guess I have to even agree with Jim that it's still looking pretty gray with white spots.

Jack Lousma (CAPCOM)

Okay, Fred. We're getting a good picture of your destination there.

Jim Lovell (CDR)

Jack, you've been looking at the—at Fred's workshop now, and you can see the abort guidance computer. And over there on the—tucked away in his armrest, is our activation checklist, which we'll be using very shortly. Up on the top of the window, we have our camera already mounted ready for photographing the descent. And now Fred's engaged in his favorite pastime, I found out on this flight so far.

Jack Lousma (CAPCOM)

He's not in the food locker, is he?

Jim Lovell (CDR)

That's his second favorite pastime. He's rigging his hammock for sleep on the lunar surface now to find out—to see what it's going to be like.

Jack Lousma (CAPCOM)

Roger. Sleeping and then eating.

Fred Haise (LMP)

It's kind of difficult here, Jack, getting into a hammock in zero g. I'm not sure if I keep floating away from it or it keeps moving away from me.

Expand selection down Contract selection up

Spoken on April 14, 1970, 2:37 a.m. UTC (54 years, 8 months ago). Link to this transcript range is: Tweet

Jim Lovell (CDR)

If you notice a few things floating around, we found just about one or two washers occasionally.

Fred Haise (LMP)

And for the benefit of those that may wonder where Jim sleeps. Be a little difficult to rig his hammock in here right now with the hatch open, but his runs laterally in this direction, fore aft. So he has the upper berth and I get the lower berth.

Jim Lovell (CDR)

And now while Fred's taking his hammock down and restowing it, I might give you some idea of what sort of confusion of attitudes since there is no up or down, and I'm situated on top of the ascent engine just at the entrance to the tunnel. I'll reverse the camera 180 degrees and go from Fred, look through the tunnel again back at Odyssey, and we might pick up part of Jack.

Jack Lousma (CAPCOM)

There he is. We see him.

Jim Lovell (CDR)

Okay, Houston. For the benefit of the television viewers, we've just about completed our little inspection of Aquarius, and now we're proceeding through the hatchy-gap into the tunnel and going back toward the Odyssey.

Jack Lousma (CAPCOM)

Okay, Jim. It's been a great show so far.

Jim Lovell (CDR)

And finally, Jack's let me back into the Odyssey as we slide on through the tunnel here

Jim Lovell (CDR)

Houston, 13. Are you still on TV?

Jack Lousma (CAPCOM)

Yes, we sure are. We've got a good picture of the skipper there.

Jim Lovell (CDR)

Okay. What we can show you now, a little added benefit, we've got the drogue on Fred's couch in the command module right now. We stowed it temporarily while we're checking out the—out Aquarius and underneath his couch, we've got the probes stowed. Quite a big cumbersome device, and we'll get a shot of it for you.

Jim Lovell (CDR)

You're looking now at our probe, the place on the nose of Odyssey. It's a very heavy thing but I suppose in zero gravity it weighs nothing, and it's much easier to move around. As a matter of fact, both Fred and Jack commented, as many people in the past have, of how much bigger the spacecraft appears in actual flight when you have such ease in moving compared to our simulator which make training rather difficult.

Jack Lousma (CAPCOM)

Okay. We're seeing a good picture of the probe there, Jim, and looks like the characters shaved before the show this time.

Jim Lovell (CDR)

Well, Fred said he had to keep up his TV image.

Fred Haise (LMP)

Yes. That may be my first and last time though, Jack.

Jim Lovell (CDR)

It took Fred 1 hour to shave.

Jim Lovell (CDR)

We might give you a quick—a quick shot of our entertainment on board the spacecraft, which has been keeping us company for some time.

Unidentified crew member

(Music—Willow Weep For Me)

Jim Lovell (CDR)

This little tape recorder has been a big benefit—has been a big benefit to us in passing some of our time away on our transit to the Moon, and it's rather odd to see it floating like this in Odyssey while it's playing the theme from “2001.” And, of course, the tapes wouldn't be complete without “Aquarius.”

Jack Lousma (CAPCOM)

Okay, Jim. We're seeing the tape recorder now, and just—by the way, how long do you expect to keep the TV on this evening?

Jim Lovell (CDR)

Well, when we—Stand by 1.

Fred Haise (LMP)

Yes, I got them with the cabin repress valve again there, Jack.

Jim Lovell (CDR)

Every time he does that our hearts—our hearts jump in our mouth. And, Jack, any time you want to terminate TV, we're all set to go.

Jack Lousma (CAPCOM)

Okay, Jim. It's been a real good TV show. We think we ought to conclude it from here now. What do you think?

Jim Lovell (CDR)

Roger. Sounds good. And this is the crew of Apollo 13 wishing everybody there a nice evening, and we're just about ready to close out our inspection of Aquarius and get back for a pleasant evening in Odyssey. Good night.

Jack Lousma (CAPCOM)

Apollo 13, Houston. The next thing we'd like you to do is to -

Jack Lousma (CAPCOM)

— we'd like you to roll right to 060 and null your rates for photography of the Comet Bennett. To do that, we would like you to enable quads C and D. For the maneuver, use all your quads. And in precisely 1 minute, we'd like you to terminate the battery charge on battery B. One other request, we'd like to have you verify —

Jack Lousma (CAPCOM)

One other request, we'd like you to verify your high gain configuration. We'd like to know what track mode, what SERVO, and what beam width.

Jack Swigert (CMP)

Okay, Jack, during the TV, we were AUTO TRACK, NARROW BEAM WIDTH, and the PRIMARY ELECTRONICS. And we had a good lockup. Just after we started the maneuver, I was able to lock you up and get real good signal strength, and it just seemed that right there at about 239 degrees in yaw, that the signal strength would just drop off and yaw would go to zero and pitch would go to 90.

Jack Lousma (CAPCOM)

Roger. We copy, and the TV show was great.

Jack Swigert (CMP)

Okay, real fine. Okay, I'm going to maneuver to 060, 090, and 0.

Jack Lousma (CAPCOM)

And, 13, we'd like you to check C-4 thruster.

Jack Swigert (CMP)

Okay, Jack. The battery charge has been terminated on the battery B.

Jack Lousma (CAPCOM)

Roger. We see it, Jack. And we got a reading of minus 2 degrees on the docking index. We'd like to know it that's 2.0 precise or if it's 2.1 or 1.9.

Jack Swigert (CMP)

No. It's a minus 2.0 precisely.

Jack Lousma (CAPCOM)

13, we've got one more item for you, when you get a chance. We'd like you to stir up your cryo tanks. In addition, I have shaft and trunnion —

Jack Lousma (CAPCOM)

— for looking at the Comet Bennett, if you need it.