- Joe Kerwin (CAPCOM)
-
Hey, you've got a new CAPCOM on now with the Black Crew, and we have about three items to give you, Jack.
- Joe Kerwin (CAPCOM)
-
I'm going to give you some high gain antenna angles for TV and the rest is just information, general words.
- Joe Kerwin (CAPCOM)
-
Okay. Burn attitude for TV, your pitch and yaw angles are as follows: PITCH minus 1—minus 69, YAW 180, HIGH GAIN.
- Joe Kerwin (CAPCOM)
-
And the last item's for Jack. Jack, the preliminary indications are that you can get a 60-day extension on your—filing your income tax if you're out of the country.
- Joe Kerwin (CAPCOM)
-
Yes, we were just looking at the map, and you're south of Florida so you're not in the country now. But we wondered how about your car tags. Have you taken care of those?
- Joe Kerwin (CAPCOM)
-
And, Apollo 13, Houston. Recommend OMNI Alfa until you get to the burn attitude.
- Jack Swigert (CMP)
-
Okay, Vance. The EMS DELTA-V pass passive, the results of the no-bias pass in 100 seconds, have been from 100 to 101.5.
- Vance Brand (CAPCOM)
-
Roger. Copy plus 100 to plus 101.5, and that agrees fairly closely with the last one, as I recall.
- Jack Swigert (CMP)
-
Okay, Houston. We're at P40 burn attitude. Jim is on the sextant star check, and we do have a star in the sextant.
- Jack Swigert (CMP)
-
Okay, Houston; 13. We're a little bit ahead of ourselves. Do we have a GO to do the fuel cell purge and the waste water dump?
- Vance Brand (CAPCOM)
-
Jim, battery A is charged now. Whenever you want to unhook it will be fine with us.
- Vance Brand (CAPCOM)
-
13, Houston. You can go ahead with the TV now. We're standing by.
Expand selection up Contract selection down Close - Jack Swigert (CMP)
-
Okay, Vance. We're pointed just a little ways off from looking directly at the Moon. Jim is holding the camera through window 3. The Sun is coming at about 40 degrees off our left side, and what we are going to show you in just a minute is about 30 seconds of waste water dump and just show you just what it looks like. It's really fantastic.
- Vance Brand (CAPCOM)
-
Okay. We saw some droplets speeding out for a little while, Jack. Now we don't see anything.
- Jim Lovell (CDR)
-
Actually, Vance, what you're looking at is solid water droplets coming out just about all the time. It lights up the whole sky around the Moon. It's Just far too fine for you to see. Now I think they're coming out a little thicker.
- Jim Lovell (CDR)
-
It's amazing watching these little frozen droplets maneuver. They seem to go in all directions, but finally after they get out a certain ways, settle down and they all seem to be traveling in the same direction.
- Fred Haise (LMP)
-
I've got the f-stop all the way open now, Vance; that's quad—quad 1 you're looking at with the LM should—The Moon should be in view just over the top of the quad.
- Vance Brand (CAPCOM)
-
13, Houston. INCO suggests you try AVERAGE if you're in PEAK to see if that gives us a better picture.
- Vance Brand (CAPCOM)
-
Okay. Now, 13, request you either move it away from the bright area or else move it back to PEAK. Over.
- Fred Haise (LMP)
-
Okay, Vance. I cranked the focus down a little bit. Is the quad coming in any better now?
- Vance Brand (CAPCOM)
-
Okay. We could see you zoom in on the Moon, and it's near the center of our screen, just a little to the left. Very clear.
- Fred Haise (LMP)
-
I don't know if you can make out the features there, Vance, on the Moon, but it looks like the terminators are at central plains area somewhere around Descartes, maybe.
- Vance Brand (CAPCOM)
-
Okay. We're—We see it just as a bright portion of the lunar disk, and it looks a lot like you see it from Earth. Very bright. We are unable to see any features at all.
- Fred Haise (LMP)
-
It's pretty much the same with the eyeballs in here, and it looks a little bigger now. But the only way I could see it very good at all was with the monocular, a little while ago.
- Vance Brand (CAPCOM)
-
Okay, Fred. Very good. We'd be interested to seeing the cabin when you get ready for that, too.
- Jim Lovell (CDR)
-
And, Vance, we're counting down to midcourse-2, we're up to, in our checklist, to minus 6 minutes to go.
- Vance Brand (CAPCOM)
-
Roger. Minus 6 minutes. Understand you're about ready to turn on the gimbal motors and all that sort of thing. Okay. We see the computer now in the upper middle part of the—the panel. I think we see somebody's checklist in the center couch. It must be Jim holding the checklist.
- Fred Haise (LMP)
-
Right. And what Jim's holding now, he's got a pen in his hand we've rigged on a string, as sort of a simple-minded accelerometer. This burn's pretty short and I'm not sure even that's going to show very much. But we'll see if it'll stretch out at the end of its string.
- Vance Brand (CAPCOM)
-
Yes. We see the pencil at the top of the picture floating around. And Jack's coming into view now.
- Fred Haise (LMP)
-
Now in a few minutes, Vance, I guess we'll see how about the only system we haven't used yet works. Everything else sure has worked mighty fine.
- Vance Brand (CAPCOM)
-
Right. The spacecraft's really working nicely. Okay. We're picking up panel 2 now. Still a little bit of the checklist.
- Vance Brand (CAPCOM)
-
Right. We just saw your—your testing of the caution and warning system at the left-hand side of the panel on our TV. See the lights all flash on. You're doing it again.
- Vance Brand (CAPCOM)
-
You mission timer's showing up as a—a brilliant green in the upper left-hand part of the picture.
- Jim Lovell (CDR)
-
Okay. We'll—what we'll do—We'll be on VOX for the remainder of the burn and preburn countdown.
- Jim Lovell (CDR)
-
… And what we're waiting for is 54 minutes on our counter or 20 which would be minus —
- Vance Brand (CAPCOM)
-
Jim, we hear clipping on your VOX. Could you adjust it so that you're coming in continuously all the time?
- Vance Brand (CAPCOM)
-
We can see your fuel and oxidizer gages and hydrogen/oxygen gages at the top of the picture and the PUGS, but it isn't coming in in focus too well. It's a little dim.
- Vance Brand (CAPCOM)
-
Fred, the focus is good enough that we can see the position of your four ball valves at the top of the picture for the big SPS engine.
- Jack Swigert (CMP)
-
Hopefully, you'll see the—or we'll see the two on the left here, set A, go on here directly —
- Jim Lovell (CDR)
-
MAIN BUS TIES, two, ON, Fred. Okay. SPS HELIUM VALVE, two, AUTO and checked AUTO barber pole. TVC SERVO POWER is 1, AC1/MAIN A; 2, AC2/MAIN B.
- Jim Lovell (CDR)
-
TRANSLATION HAND CONTROLLER armed. Arm your ROTATIONAL HAND CONTROLLER. I've already got mine armed. Okay, Fred. TAPE RECORDER, HIGH BIT RATE, RECORD, FORWARD, COMMAND RESET. Standing by for 59.
- Fred Haise (LMP)
-
Okay. Fuel is 1.0; oxidizer 0.25; the OX unbalance is reading on the decrease, which doesn't mean very much, and I guess that wasn't too much for a push there, Vance. I didn't see the accelerometer do a whole lot and it was a little surprising how slowly the injector valves opened, at least on the indicators.
- Vance Brand (CAPCOM)
-
Roger. That was a very short burn. Request you give us a sweep across the panel when you get a chance, Fred. Let us see Jack and Jim again. Over.
- Jack Swigert (CMP)
-
Okay, Vance, I was going to show you on—wonder if the folks might—down there might be interested in how we find out how far we're away from the Moon. Going to do that right now in program 21 here.
- Jack Swigert (CMP)
-
I'm asking the computer how far away we are. And the computer is telling me we're 121 490 miles out.
- Jim Lovell (CDR)
-
And if you didn't see our residuals, it was 0.1 X, 0.2 on Y, and 0.1 Z, and DELTA-VC was minus 3.8.
- Vance Brand (CAPCOM)
-
Jack, Houston. We show you down here 121 thousand miles 520 out. So I guess we all agree.
- Jack Swigert (CMP)
-
The big problem here is, when you move the TV around, this wire follows you like a snake here.
- Vance Brand (CAPCOM)
-
Yes, we have Fred now. Looks like he has a lariat there, getting ready to rope the checklist.
- Fred Haise (LMP)
-
That's only half of it. We have most of it hidden away. It's been pretty interesting doing all the camera work here to get a little extra training running the TV here, hopefully for when we get on the ground at Fra Mauro. The monitor does make it pretty easy though.
- Vance Brand (CAPCOM)
-
Right. That's a real advantage in the cockpit. You're just a little bit dark. It looks like it might help to have the f-stop run down about one increment. See how it comes out —
- Vance Brand (CAPCOM)
-
Okay. It's reasonably good. We can make out Fred fairly well. Looks like he's in a shadow. Hey, that helps. You just turned up the lights, huh?
- Vance Brand (CAPCOM)
-
Okay. You're on candid camera.
Expand selection down Contract selection up - Jim Lovell (CDR)
-
We did notice one thing, Vance. You know that new fad with long hair? It won't work too well up here in space.
- Vance Brand (CAPCOM)
-
Well, at least it—it helps to try. We can see you trying to comb your hair there, Jim. It looks like your—your beards haven't come along to the point where you've had to use the razor though.
- Jim Lovell (CDR)
-
Well, we've been debating that. We thought we'd take care of our beards tomorrow and make that one of our daily routines.
- Vance Brand (CAPCOM)
-
No, no. We're not commenting on your appearance, Fred. I mean nothing derogatory, understand.
- Jim Lovell (CDR)
-
And, Vance, thought we'd get a picture of Jack just so that all the girls know that he's still here.
- Vance Brand (CAPCOM)
-
Jack, you're in the shadow right now; we have a little bit of interference from your window, which is very bright, so we can't—I think you're smiling, but it's a little hard to tell.
- Vance Brand (CAPCOM)
-
Hey, there we go. Incidentally, we've been getting all kinds of bits of information to pass up to you. We've had baseball scores coming in, basketball. Somebody said there's 220 days, shopping days left until Christmas.
- Vance Brand (CAPCOM)
-
It was a tie in the Masters and stand by. It was a tie between Littler and Casper after 72 holes, and there is going to be a playoff Monday, we understand.
- Vance Brand (CAPCOM)
-
One thing the world might be interested in knowing is what you do after the burn in the way of configuring switches back. We—We heard you go through the checklist. But, I guess right now, basically, you probably have all the switches back in position and you're in the mode to continue on with—Okay. What does the flight plans say? You're going to be doing cislunar navigation. So, Jack you're going to be down in the LEB. Is that correct?
- Vance Brand (CAPCOM)
-
Okay. The TV now is all but black. Looks like it must be pointing into a shadow.
- Jack Swigert (CMP)
-
What he's doing, he's trying to give you one more shot of the Moon, and right now I'm setting to maneuver pad and the optics calibration attitude.
- Fred Haise (LMP)
-
And what I wanted to point out, I don't know if it's apparent, but … to show the advantage of doing all the dumps just before the burn, we're looking again at the same scene over quad 1 at the Moon. And now you don't see all the sparkly frozen particles outside there any more. We've sort of run off and left them.
- Vance Brand (CAPCOM)
-
Roger. We—We don't see anything out there anymore in the way of particles leaving the spacecraft. We'd suggest, maybe you zoom the Moon in a little bit again so we can see the shape of it better.
- Vance Brand (CAPCOM)
-
Okay. That brings the Moon in. We can see the terminator at the top of the melon-shaped disk.
- Fred Haise (LMP)
-
Okay. Now you can see a few of the spark—sparkling particles going across the screen. Those are being emitted from the thrusters. Jack's maneuvering the spacecraft now.
- Vance Brand (CAPCOM)
-
Okay. We can see those very poorly. Well, actually, they are coming in better now. It looks like little specks going from the upper left part of the screen across to the right, and understand those are from the thrusters.
- Vance Brand (CAPCOM)
-
Okay, 13; Houston. Just as an item of interest, advise your speed with respect to the Earth is now 4667 feet per second.
- Vance Brand (CAPCOM)
-
Okay, Apollo 13; Houston. The Moon has been in and out of the—the—our screen here. Right now it's off at the bottom side, but we can still see the particles coming off of the spacecraft.
- Jack Swigert (CMP)
-
Okay. I am going to have to pull it out the window now, Vance. The Sun's coming up on the right side.
- Vance Brand (CAPCOM)
-
That's right, Jim. It would be good to see what you are doing down in the LEB or the far corner of the spacecraft where the optics are. Might be interesting to describe what you will do in the next few minutes in the way of sighting.
Spoken on April 13, 1970, 1:25 a.m. UTC (54 years, 6 months ago). Link to this transcript range is: Tweet